Jump and shoot the Blizzard Attack toward the Met itself and you should hit with at least one snowflake. Some of the tank’s shots you can just stand underneath. You have to keep moving away from the tank because the floor is scrolling (representing the tank moving toward you). Met Tank: Yep, Wily has graduated a Met into a boss by placing him into a tank. As with many of these bosses, the Rush Power suit does good damage if you can hit with it. Wall Walker: This moves up and down the far wall shooting plasma shots and dropping boulders on your head. You can also simply resort to charged shots from your Mega Buster or Rush Power suit. The Plant Barrier does good damage but often is wasted by the shots from the pods and is difficult to hit with besides. You can hit them with the Flame Blast when they are on the bottom rail-just shoot it at the floor and let the track machine run into it. Track Duo: These are two pods that move along some tracks in the wall and drop little bombs underneath them. + Plus: The Rush Adapters are pretty fun and are used fairly extensively, naturally, being this game’s gimmick. Overall: 75% I didn’t care for the game as much, and unfortunately for it, it was overshadowed by the previous Mega Man games. Polish: This game had a lot of attempts, such as the fake Robot Masters and the Rush Adapters, but it just seemed rushed for some reason, which I suppose I can understand since it was one of the last games for the NES. I don’t find myself going back to it much at all. Replay Value: The Rush Adapters were about the only saving grace for this game-that and trying out the multiple paths that existed in many of the stages.
MEGA MAN 6 SPRITES PLUS
Difficulty: (normal) Using the Rush Jet makes the game a lot easier to play, plus Beat is here too. At least the plot was somewhat creative and also provided a perfect opportunity for a USA robot design contest.
Your weapon is a bit antique there, huh? Plot: Okay, so maybe no one bought into the “Mr.